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 *  Midi channel definition for optional channel management.
 *  Copyright (C) 1999 Steve Ratcliffe
 *   This program is free software; you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation; either version 2 of the License, or
 *   (at your option) any later version.
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   GNU General Public License for more details.
 *   You should have received a copy of the GNU General Public License
 *   along with this program; if not, write to the Free Software
 *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA

#include "seq_kernel.h"

 * This structure is used to keep track of the current state on each
 * channel.  All drivers for hardware that does not understand midi
 * directly will probably need to use this structure.
struct snd_midi_channel {
      void *private;          /* A back pointer to driver data */
      int  number;            /* The channel number */
      int  client;            /* The client associated with this channel */
      int  port;        /* The port associated with this channel */

      unsigned char midi_mode;      /* GM, GS, XG etc */
      unsigned int 
            drum_channel:1,         /* Drum channel */
            param_type:1            /* RPN/NRPN */

      unsigned char midi_aftertouch;      /* Aftertouch (key pressure) */
      unsigned char midi_pressure;  /* Channel pressure */
      unsigned char midi_program;   /* Instrument number */
      short midi_pitchbend;         /* Pitch bend amount */

      unsigned char control[128];   /* Current value of all controls */
      unsigned char note[128];      /* Current status for all notes */

      short gm_rpn_pitch_bend_range;      /* Pitch bend range */
      short gm_rpn_fine_tuning;     /* Master fine tuning */
      short gm_rpn_coarse_tuning;   /* Master coarse tuning */


 * A structure that represets a set of channels bound to a port.  There
 * would usually be 16 channels per port.  But fewer could be used for
 * particular cases.
 * The channel set consists of information describing the client and
 * port for this midi synth and an array of snd_midi_channel structures.
 * A driver that had no need for snd_midi_channel could still use the
 * channel set type if it wished with the channel array null.
struct snd_midi_channel_set {
      void *private_data;           /* Driver data */
      int  client;                  /* Client for this port */
      int  port;              /* The port number */

      int  max_channels;            /* Size of the channels array */
      struct snd_midi_channel *channels;

      unsigned char midi_mode;      /* MIDI operating mode */
      unsigned char gs_master_volume;     /* SYSEX master volume: 0-127 */
      unsigned char gs_chorus_mode;
      unsigned char gs_reverb_mode;


struct snd_midi_op {
      void (*note_on)(void *private_data, int note, int vel, struct snd_midi_channel *chan);
      void (*note_off)(void *private_data,int note, int vel, struct snd_midi_channel *chan); /* release note */
      void (*key_press)(void *private_data, int note, int vel, struct snd_midi_channel *chan);
      void (*note_terminate)(void *private_data, int note, struct snd_midi_channel *chan); /* terminate note immediately */
      void (*control)(void *private_data, int type, struct snd_midi_channel *chan);
      void (*nrpn)(void *private_data, struct snd_midi_channel *chan,
                 struct snd_midi_channel_set *chset);
      void (*sysex)(void *private_data, unsigned char *buf, int len, int parsed,
                  struct snd_midi_channel_set *chset);

 * These defines are used so that pitchbend, aftertouch etc, can be
 * distinguished from controller values.
/* 0-127 controller values */
#define MIDI_CTL_PITCHBEND    0x80
#define MIDI_CTL_AFTERTOUCH   0x81
#define MIDI_CTL_CHAN_PRESSURE      0x82

 * These names exist to allow symbolic access to the controls array.
 * The usage is eg: chan->gm_bank_select.  Another implementation would
 * be really have these members in the struct, and not the array.
#define gm_bank_select        control[0]
#define gm_modulation         control[1]
#define gm_breath       control[2]
#define gm_foot_pedal         control[4]
#define gm_portamento_time    control[5]
#define gm_data_entry         control[6]
#define gm_volume       control[7]
#define gm_balance            control[8]
#define gm_pan                control[10]
#define gm_expression         control[11]
#define gm_effect_control1    control[12]
#define gm_effect_control2    control[13]
#define gm_slider1            control[16]
#define gm_slider2            control[17]
#define gm_slider3            control[18]
#define gm_slider4            control[19]

#define gm_bank_select_lsb    control[32]
#define gm_modulation_wheel_lsb     control[33]
#define gm_breath_lsb         control[34]
#define gm_foot_pedal_lsb     control[36]
#define gm_portamento_time_lsb      control[37]
#define gm_data_entry_lsb     control[38]
#define gm_volume_lsb         control[39]
#define gm_balance_lsb        control[40]
#define gm_pan_lsb            control[42]
#define gm_expression_lsb     control[43]
#define gm_effect_control1_lsb      control[44]
#define gm_effect_control2_lsb      control[45]

#define gm_sustain            control[MIDI_CTL_SUSTAIN]
#define gm_hold               gm_sustain
#define gm_portamento         control[MIDI_CTL_PORTAMENTO]
#define gm_sostenuto          control[MIDI_CTL_SOSTENUTO]

 * These macros give the complete value of the controls that consist
 * of coarse and fine pairs.  Of course the fine controls are seldom used
 * but there is no harm in being complete.
#define SNDRV_GM_BANK_SELECT(cp)          (((cp)->control[0]<<7)|((cp)->control[32]))
#define SNDRV_GM_MODULATION_WHEEL(cp)     (((cp)->control[1]<<7)|((cp)->control[33]))
#define SNDRV_GM_BREATH(cp)         (((cp)->control[2]<<7)|((cp)->control[34]))
#define SNDRV_GM_FOOT_PEDAL(cp)           (((cp)->control[4]<<7)|((cp)->control[36]))
#define SNDRV_GM_PORTAMENTO_TIME(cp)      (((cp)->control[5]<<7)|((cp)->control[37]))
#define SNDRV_GM_DATA_ENTRY(cp)           (((cp)->control[6]<<7)|((cp)->control[38]))
#define SNDRV_GM_VOLUME(cp)         (((cp)->control[7]<<7)|((cp)->control[39]))
#define SNDRV_GM_BALANCE(cp)        (((cp)->control[8]<<7)|((cp)->control[40]))
#define SNDRV_GM_PAN(cp)                  (((cp)->control[10]<<7)|((cp)->control[42]))
#define SNDRV_GM_EXPRESSION(cp)           (((cp)->control[11]<<7)|((cp)->control[43]))

/* MIDI mode */
#define SNDRV_MIDI_MODE_NONE  0     /* Generic midi */
#define SNDRV_MIDI_MODE_GM    1
#define SNDRV_MIDI_MODE_GS    2
#define SNDRV_MIDI_MODE_XG    3
#define SNDRV_MIDI_MODE_MT32  4

/* MIDI note state */
#define SNDRV_MIDI_NOTE_OFF         0x00
#define SNDRV_MIDI_NOTE_ON          0x01
#define SNDRV_MIDI_NOTE_RELEASED          0x02
#define SNDRV_MIDI_NOTE_SOSTENUTO         0x04

/* SYSEX parse flag */
enum {

/* Prototypes for midi_process.c */
void snd_midi_process_event(struct snd_midi_op *ops, struct snd_seq_event *ev,
                      struct snd_midi_channel_set *chanset);
void snd_midi_channel_set_clear(struct snd_midi_channel_set *chset);
struct snd_midi_channel_set *snd_midi_channel_alloc_set(int n);
void snd_midi_channel_free_set(struct snd_midi_channel_set *chset);

#endif /* __SOUND_SEQ_MIDI_EMUL_H */

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