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 *  Soundfont defines and definitions.
 *  Copyright (C) 1999 Steve Ratcliffe
 *  Copyright (c) 1999-2000 Takashi iwai <tiwai@suse.de>
 *   This program is free software; you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation; either version 2 of the License, or
 *   (at your option) any later version.
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   GNU General Public License for more details.
 *   You should have received a copy of the GNU General Public License
 *   along with this program; if not, write to the Free Software
 *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA

#include "sfnt_info.h"
#include "util_mem.h"

#define SF_MAX_INSTRUMENTS    128   /* maximum instrument number */
#define SF_MAX_PRESETS  256   /* drums are mapped from 128 to 256 */
#define SF_IS_DRUM_BANK(z) ((z) == 128)

struct snd_sf_zone {
      struct snd_sf_zone *next;     /* Link to next */
      unsigned char bank;           /* Midi bank for this zone */
      unsigned char instr;          /* Midi program for this zone */
      unsigned char mapped;         /* True if mapped to something else */

      struct soundfont_voice_info v;      /* All the soundfont parameters */
      int counter;
      struct snd_sf_sample *sample; /* Link to sample */

      /* The following deals with preset numbers (programs) */
      struct snd_sf_zone *next_instr;     /* Next zone of this instrument */
      struct snd_sf_zone *next_zone;      /* Next zone in play list */

struct snd_sf_sample {
      struct soundfont_sample_info v;
      int counter;
      struct snd_util_memblk *block;      /* allocated data block */
      struct snd_sf_sample *next;

 * This represents all the information relating to a soundfont.
struct snd_soundfont {
      struct snd_soundfont *next;   /* Link to next */
      /*struct snd_soundfont *prev;*/     /* Link to previous */
      short  id;        /* file id */
      short  type;            /* font type */
      unsigned char name[SNDRV_SFNT_PATCH_NAME_LEN];  /* identifier */
      struct snd_sf_zone *zones; /* Font information */
      struct snd_sf_sample *samples; /* The sample headers */

 * Type of the sample access callback
struct snd_sf_callback {
      void *private_data;
      int (*sample_new)(void *private_data, struct snd_sf_sample *sp,
                    struct snd_util_memhdr *hdr,
                    const void __user *buf, long count);
      int (*sample_free)(void *private_data, struct snd_sf_sample *sp,
                     struct snd_util_memhdr *hdr);
      void (*sample_reset)(void *private);

 * List of soundfonts.
struct snd_sf_list {
      struct snd_soundfont *currsf; /* The currently open soundfont */
      int open_client;  /* client pointer for lock */
      int mem_used;           /* used memory size */
      struct snd_sf_zone *presets[SF_MAX_PRESETS];
      struct snd_soundfont *fonts; /* The list of soundfonts */
      int fonts_size;   /* number of fonts allocated */
      int zone_counter; /* last allocated time for zone */
      int sample_counter;     /* last allocated time for sample */
      int zone_locked;  /* locked time for zone */
      int sample_locked;      /* locked time for sample */
      struct snd_sf_callback callback;    /* callback functions */
      int presets_locked;
      struct mutex presets_mutex;
      spinlock_t lock;
      struct snd_util_memhdr *memhdr;

/* Prototypes for soundfont.c */
int snd_soundfont_load(struct snd_sf_list *sflist, const void __user *data,
                   long count, int client);
int snd_soundfont_load_guspatch(struct snd_sf_list *sflist, const char __user *data,
                        long count, int client);
int snd_soundfont_close_check(struct snd_sf_list *sflist, int client);

struct snd_sf_list *snd_sf_new(struct snd_sf_callback *callback,
                         struct snd_util_memhdr *hdr);
void snd_sf_free(struct snd_sf_list *sflist);

int snd_soundfont_remove_samples(struct snd_sf_list *sflist);
int snd_soundfont_remove_unlocked(struct snd_sf_list *sflist);

int snd_soundfont_search_zone(struct snd_sf_list *sflist, int *notep, int vel,
                        int preset, int bank,
                        int def_preset, int def_bank,
                        struct snd_sf_zone **table, int max_layers);

/* Parameter conversions */
int snd_sf_calc_parm_hold(int msec);
int snd_sf_calc_parm_attack(int msec);
int snd_sf_calc_parm_decay(int msec);
#define snd_sf_calc_parm_delay(msec) (0x8000 - (msec) * 1000 / 725);
extern int snd_sf_vol_table[128];
int snd_sf_linear_to_log(unsigned int amount, int offset, int ratio);

#endif /* __SOUND_SOUNDFONT_H */

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