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au88x0_a3d.c

/***************************************************************************
 *            au88x0_a3d.c
 *
 *  Fri Jul 18 14:16:22 2003
 *  Copyright  2003  mjander
 *  mjander@users.sourceforge.net
 *
 * A3D. You may think i'm crazy, but this may work someday. Who knows...
 ****************************************************************************/

/* CA3dSourceHw */
void Asp4A3DTopology::MakeConnections(void) {
      if (this_34 == 0) {
            /* Connect A3DOUT to MIXIN */
            Asp4Topology::Route((int) 1, (uchar) this_0c->this_0c, 
                  (uchar) this_08->this_04, (uchar) this_10 + 0x50, (uchar) this_14+0x50);
            /* Connect MIXIN's this_10 and this_14 to MIXOUT this_18 */
            (CAsp4Mix)this_18::EnableInput(int this_10);
            (CAsp4Mix)this_18::EnableInput(int this_14);
            /* Connect MIXOUT this_18 to SRCIN this_0c */
            Asp4Topology::Route((int) 1, (uchar) this_0c, 
                  (uchar) this_18->this_08 + 0x30, (uchar) this_0c + 0x40);
            /* Connect SRCOUT this_0c to A3DIN this_20 */
            Asp4Topology::Route((int) 1, (uchar) 0x11, 
                  (uchar) this_0c->this0c + 0x20, (uchar) this_20 + 0x70);
      } else {
            if (this_08) {
                  /* Connect this_08 to SRCIN this_0c */
                  Asp4Topology::Route((int) 1, (uchar) this_0c, 
                        (uchar) this_08->this_04, (uchar) this_0c + 0x40);
                  /* Connect SRCOUT this_0c to A3DIN this_20 */
                  Asp4Topology::Route((int) 1, (uchar) 0x11, 
                        (uchar) this_0c->this0c + 0x20, (uchar) this_20 + 0x70);          
            } else {
                  // I'm tired. I going to sleep now .
                  
            }
      }
      
}
 
void CA3dSourceHw::CA3dSourceHw(CAsp4HwIO *hwio, int a,int b) {
      CA3dSourceHw->this00 = hwio;
      CA3dSourceHw->this04 = a;
      CA3dSourceHw->this08 = b;
}

void CA3dSourceHw::Initialize(int a, int b) {
      CA3dSourceHw->this04 = a;
      CA3dSourceHw->this08 = b;
      CA3dSourceHw::ZeroState(void);
}

#define addr(a,b,c) (a + (c << 0xd) + (d*(1 + (8*4 - 3)*8))*4)

void CA3dSourceHw::SetTimeConsts(short a, short b, short c, short d) {
      hwwrite(vortex->mmio, addr(0x1837C, this04, this08),  a);
      hwwrite(vortex->mmio, addr(0x18388, this04, this08),  b);
      hwwrite(vortex->mmio, addr(0x18380, this04, this08),  c);
      hwwrite(vortex->mmio, addr(0x18384, this04, this08),  d);
}

void CA3dSourceHw::GetTimeConsts(short a, short b, short c, short d) {
      
}

/* Atmospheric absorbtion. */
void CA3dSourceHw::SetAtmosTarget(short a,short b,short c,short d,short e) {
      hwwrite(vortex->mmio, addr(0x190Ec, this04, this08), (e << 0x10) | d);
      hwwrite(vortex->mmio, addr(0x190F4, this04, this08), (b << 0x10) | a);
      hwwrite(vortex->mmio, addr(0x190FC, this04, this08), c);
}

void CA3dSourceHw::SetAtmosTarget(short *a,short *b,short *c,short *d,short *e) {
}

void CA3dSourceHw::SetAtmosCurrent(short a,short b,short c,short d,short e) {
      hwwrite(vortex->mmio, addr(0x190E8, this04, this08), (e << 0x10) | d);
      hwwrite(vortex->mmio, addr(0x190f0, this04, this08), (b << 0x10) | a);
      hwwrite(vortex->mmio, addr(0x190f8, this04, this08), c);
}

void CA3dSourceHw::GetAtmosCurrent(short *a,short *b,short *c,short *d,short *e) {
      *d = hwread(vortex->mmio, addr(0x180e8, this04, this08));
      *e = hwread(vortex->mmio, addr(0x190e8, this04, this08));
      *b = hwread(vortex->mmio, addr(0x180f0, this04, this08));
      *a = hwread(vortex->mmio, addr(0x190f0, this04, this08));
      *c = hwread(vortex->mmio, addr(0x180f8, this04, this08));
}

void CA3dSourceHw::SetAtmosState(short a,short b,short c,short d) {
      hwwrite(vortex->mmio, addr(0x1838C, this04, this08), a);
      hwwrite(vortex->mmio, addr(0x18390, this04, this08), b);
      hwwrite(vortex->mmio, addr(0x18394, this04, this08), c);
      hwwrite(vortex->mmio, addr(0x18398, this04, this08), d);
}

void CA3dSourceHw::GetAtmosState(short a,short b,short c,short d) {
      
}


#define addr2(a,b,c, i) (a + (((this08<<0xb)+i)<<2) + (this04*(5*9*2 - 1)*4*2))
void CA3dSourceHw::SetHrtfTarget(short const *a,short const *b) {
      int i;
      
      for (i=0; i<0x38; i++)
            hwwrite(vortex->mmio, addr2(0x19100, this04, this08, i), (b[i]<<0x10) | a[i]);
}

void CA3dSourceHw::GetHrtfTarget(short const *a,short const *b) {
}

void CA3dSourceHw::SetHrtfCurrent(short const *a,short const *b) {
      int i;
      
      for (i=0; i<0x38; i++)
            hwwrite(vortex->mmio, addr2(0x19000, this04, this08, i), (b[i]<<0x10) | a[i]);      
}

void CA3dSourceHw::GetHrtfCurrent(short const *a,short const *b) {
      int i;
      // FIXME: verify this!
      for (i=0; i<0x38; i++)
            a[i] = hwread(vortex->mmio, addr2(0, this04+0xc, this08, i));
      for (i=0; i<0x38; i++)
            b[i] = hwread(vortex->mmio, addr2(0x19000, this04, this08, i));   
}
void CA3dSourceHw::SetHrtfState(short const *a,short const *b) {
      int i;
      
      for (i=0; i<0x38; i++)
            hwwrite(vortex->mmio, addr2(0x191e8, this04, this08, i), (b[i]<<0x10) | a[i]);      
}

void CA3dSourceHw::GetHrtfState(short const *a,short const *b) {
      int i;
      // FIXME: verify this!
      for (i=0; i<0x38; i++)
            a[i] = hwread(vortex->mmio, addr2(0, this04+0x6a, this08, i));
      for (i=0; i<0x38; i++)
            b[i] = hwread(vortex->mmio, addr2(0x191e8, this04, this08, i));   
}

void CA3dSourceHw::GetHrtfOutput(short *left,short *right) {
      *left = hwread(vortex->mmio, addr(0x1839C, this04, this08));
      *right = hwread(vortex->mmio, addr(0x183A0, this04, this08));
}

void CA3dSourceHw::SetHrtfOutput(short left,short right) {
      hwwrite(vortex->mmio, addr(0x1839C, this04, this08), left);
      hwwrite(vortex->mmio, addr(0x183a0, this04, this08), right);
}

/* Interaural Time Difference. 
 * "The other main clue that humans use to locate sounds, is called 
 * Interaural Time Difference (ITD). The differences in distance from 
 * the sound source to a listeners ears means  that the sound will 
 * reach one ear slightly before the other...." */
void CA3dSourceHw::SetItdTarget(short litd,short ritd) {
      if (litd < 0)
            litd = 0;
      if (litd > 0x57FF)
            litd = 0x57FF;
      if (ritd < 0)
            ritd = 0;
      if (ritd > 0x57FF)
            ritd = 0x57FF;
      hwwrite(vortex->mmio, addr(0x191DF+5, this04, this08), (ritd<<0x10)|litd);
}

void CA3dSourceHw::GetItdTarget(short *litd, short *ritd) {
      *ritd = hwread(vortex->mmio, addr(0x181E4, this04, this08));
      *litd = hwread(vortex->mmio, addr(0x191E4, this04, this08));
}

void CA3dSourceHw::SetItdCurrent(short litd, short ritd) {
            litd = 0;
      if (litd > 0x57FF)
            litd = 0x57FF;
      if (ritd < 0)
            ritd = 0;
      if (ritd > 0x57FF)
            ritd = 0x57FF;
      hwwrite(vortex->mmio, addr(0x191DF+1, this04, this08), (ritd<<0x10)|litd);
}

void CA3dSourceHw::GetItdCurrent(short *litd,short *ritd) {
      *ritd = hwread(vortex->mmio, addr(0x181E0, this04, this08));
      *litd = hwread(vortex->mmio, addr(0x191E0, this04, this08));
}

void CA3dSourceHw::SetItdDline(short const      *dline) {
      int i;
      
      for (i=0; i<0x28; i++)
            hwwrite(vortex->mmio, addr2(0x182C8, this04, this08, i), dline[i])
}

void CA3dSourceHw::GetItdDline(short *dline) {
      int i;
      
      for (i=0; i<0x28; i++)
            dline[i] = hwwrite(vortex->mmio, addr2(0x182C8, this04, this08, i));    
}

/* This is maybe used for IID Interaural Intensity Difference. */
void CA3dSourceHw::SetGainTarget(short a,short b) {
      hwwrite(vortex->mmio, addr(0x190E4, this04, this08), (b<<0x10)|a);
}

void CA3dSourceHw::GetGainTarget(short *,short *) {
      *b = hwread(vortex->mmio, addr(0x180e4, this04, this08));
      *a = hwread(vortex->mmio, addr(0x190e4, this04, this08));
}

void CA3dSourceHw::SetGainCurrent(short a,short b) {
      hwwrite(vortex->mmio, addr(0x190DC+4, this04, this08), (b<<0x10)|a);
}

void CA3dSourceHw::GetGainCurrent(short *a,short *b) {
      *b = hwread(vortex->mmio, addr(0x180e0, this04, this08));
      *a = hwread(vortex->mmio, addr(0x190e0, this04, this08));
}

/* Generic A3D stuff */
void CA3dSourceHw::SetA3DSampleRate(int sr) {
      int esp0 = 0;
      esp0 = (((esp0 & 0x7fffffff)|0xB8000000)&0x7) | ((sr&0x1f)<<3);
      hwwrite(vortex->mmio, 0x19C38 + (this08<<0xd), esp0);
}

void CA3dSourceHw::GetA3DSampleRate(int *sr) {
      *sr = ((hwread(vortex->mmio, 0x19C38 + (this08<<0xd))>>3)&0x1f);
      
}

void CA3dSourceHw::EnableA3D(void) {
      hwwrite(vortex->mmio, 19C38 + (this08<<0xd), 0xF0000001);
}

void CA3dSourceHw::DisableA3D(void) {
      hwwrite(vortex->mmio, 19C38 + (this08<<0xd), 0xF0000000);
}

void CA3dSourceHw::SetA3DControlReg(unsigned long ctrl) {
      hwwrite(vortex->mmio, 19C38 + (this08<<0xd), ctrl);
}

void CA3dSourceHw::GetA3DControlReg(unsigned long *ctrl) {
      *ctrl = hwread(vortex->mmio, 19C38 + (this08<<0xd));
}

void CA3dSourceHw::SetA3DPointerReg(unsigned long ptr) {
      hwwrite(vortex->mmio, 19c40 + (this08<<0xd), ctrl);
}

void CA3dSourceHw::GetA3DPointerReg(unsigned long *ptr) {
      *ptr = hwread(vortex->mmio, 19C40 + (this08<<0xd));
}

void CA3dSourceHw::ZeroSliceIO(void) {
      int i;
      
      for (i=0; i<8; i++)
            hwwrite(vortex->mmio, 0x19C00 + (((this08<<0xb)+i)*4), 0);
      for (i=0; i<4; i++)
            hwwrite(vortex->mmio, 0x19C20 + (((this08<<0xb)+i)*4), 0);  
}

void CA3dSourceHw::ZeroState(void) {
      int i;
      
      CA3dSourceHw::SetAtmosState(0,0,0,0);
      CA3dSourceHw::SetHrtfState(A3dHrirZeros, A3dHrirZeros);
      CA3dSourceHw::SetItdDline(A3dItdDlineZeros, A3dItdDlineZeros);
      CA3dSourceHw::SetHrtfOutput(0, 0);
      CA3dSourceHw::SetTimeConsts(0,0,0,0);
      CA3dSourceHw::SetAtmosCurrent(0,0,0,0,0);
      CA3dSourceHw::SetAtmosTarget(0,0,0,0,0);
      CA3dSourceHw::SetItdCurrent(0,0);
      CA3dSourceHw::SetItdTarget(0,0);
      CA3dSourceHw::SetGainCurrent(0,0);
      /* The person who originally wrote this surely was smoking crack ...
      /* (or his/her compiler) */
      CA3dIO::WriteReg(190E4 + (this08<<0xd) + (this04*5*9*2 - this04)*8,0,0);
      
      CA3dSourceHw::SetHrtfCurrent(A3dHrirZeros, A3dHrirZeros);
      CA3dSourceHw::SetHrtfTarget(A3dHrirZeros, A3dHrirZeros)
}

void CA3dSourceHw::ZeroStateA3D(void) {
      int i, ii, var, var2;
      
      CA3dSourceHw::SetA3DControlReg(0);
      CA3dSourceHw::SetA3DPointerReg(0);
      var = this08;
      var2 = this04; // ??
      for (ii=0; ii<4; ii++) {
            this08 = ii;
            
            CA3dSourceHw::ZeroSliceIO(void);
            CA3dSourceHw::ZeroState(void);      
      }
      this04 = var2;
      this08 = var;
}

/* Program A3D block as pass through */
void CA3dSourceHw::ProgramPipe(void) {
      CA3dSourceHw::SetTimeConsts(0,0,0,0);
      CA3dSourceHw::SetAtmosCurrent(0, 0x4000, 0,0,0);
      CA3dSourceHw::SetAtmosTarget(0x4000,0,0,0,0);
      CA3dSourceHw::SetItdCurrent(0,0);
      CA3dSourceHw::SetItdTarget(0,0);
      CA3dSourceHw::SetGainCurrent(0x7fff,0x7fff);
      CA3dSourceHw::SetGainTarget(0x7fff,0x7fff);
      CA3dSourceHw::SetHrtfCurrent(A3dHrirImpulse, A3dHrirImpulse);
      CA3dSourceHw::SetHrtfTarget(A3dHrirImpulse, A3dHrirImpulse);
}
/* VDB = Vortex audio Dataflow Bus */
void CA3dSourceHw::ClearVDBData(unsigned long a) {
      hwwrite(vortex->mmio, 0x19c00 + (((a>>2)*255*4)+a)*8, 0);
      hwwrite(vortex->mmio, 0x19c04 + (((a>>2)*255*4)+a)*8, 0);
}
/*CA3dIO*/

void CA3dIO::WriteReg(unsigned long addr, short a, short b) {
      hwwrite(vortex->mmio, addr, (a<<0x10)|b);
}

/* CHrtf */
void CHrtf::CHrtf(void) {
      this_00 = 0;
      this_04 = 0;
      this_08 = 0;
}
void CHrtf::Initialize(int arg_0 ,int arg_4 ,short *arg_8) {
      this_04 = arg_0;
      this_00 = arg_4;
      this_08 = *arg_8;
}
void CHrtf::InterpolateHrtf(short *arg_0, short *arg_4, short *arg_8) {
      
      
}
/* CVort3dRend */

void CVort3DRend::CVort3DRend(class CAsp4Core *core, class CAsp4HwIO *hwio) {
      this00 = core;
      this04 = hwio;
      this08 = 0;
}

void CVort3DRend::~CVort3DRend(void) {
      if (this08)
            operator delete(this08);
}

int CVort3DRend::Initialize(unsigned short a) {
      if (this00 == 0)
            return -1;
      this14 = a;
      CXtalkHw = operator new(4);
      CXtalkHw::CXtalkHw(this04);

      CXtalkHw::SetGains(XtalkGainsAllChan);
      if (this14) {
            if (this08==0xffff) {
                  /* Speaker type 1 ? */
                  CXtalkHw::ProgramXtalkNarrow(void);
            } else{
                  /* Speaker type 2 ? */
                  CXtalkHw::ProgramXtalkWide(void)
            }
      } else {
            /* Headphones ? */
            CXtalkHw::ProgramPipe(void);
      }
      CXtalkHw::SetSampleRate(0x11);
      CXtalkHw::Enable(void);
}

int CVort3DRend::SetGlobalControl(struct _XTALKctrl *xtctrl) {
      if (xtctrl==0)
            return 0;
      
      this0c->this04 = xtctrl->this04;
      this0c->this08 = xtctrl->this08;
      this0c->this0c = xtctrl->this0c;
      
      this0c = xtctrl->this00;
      CXtalkHw = this08; 
      if (this14) {
            if (this08==0xffff)
                  CXtalkHw::ProgramXtalkNarrow(void);
            else
                  CXtalkHw::ProgramXtalkWide(void)
      } else {
            CXtalkHw::ProgramPipe(void);
      }
}

int  CVort3DRend::GetGlobalControl(struct _XTALKctrl *xtctrl) {
}
int CVort3DRend::AddBuffer(class CVort3dWave *a) {
      return 0;
}
int CVort3DRend::RemoveBuffer(class CVort3dWave *a) {
      return 0;
}
/* CVort3dWave */
void CVort3dWave::CVort3dWave(class CAsp4Core *,class CAsp4HwIO   *,class     CHrtfMgr *) {
      
}
//174743
void CVort3dWave::Initialize(struct _ASPWAVEFORMAT * arg_0, void (__stdcall *)(class CAuWave *,char *,unsigned long,int,unsigned long,unsigned long),unsigned long arg_4 ,void *arg_c) {
      a3dsource_t a3d;
      CWave::Initialize(_ASPWAVEFORMAT *arg_0 ,ASPDIRECTION 0,void (*)(CAuWave *,char *,ulong ,int,ulong,ulong) arg_4,void *arg_c, ulong 1);
      
      this_320 = 0;
      this_324 = 0;
      this_334 = (short)0xffff;
      this_338 = (short)0x8000;
      this_328 = 0;
      this_77c = 0;
      this_790 = 0;
      this_794 = 0;
      this_7a4 = 0;
      this_7c8 = 0; /* struct ? */
      this_79c = 0;
      this_7a0 = 0;
      this_7b4 = 0;
      this_7c0 = 0;
      this_7b0 = 0;
      this_7bc = 0;
      this_788 = 0;
      this_7cc = 0;
            
      if ((a3d = CAdbTopology::GetA3DSource(void)) < 0) {
            (CAsp4Core)this_318::GetProperty((COREPROPERTY) 4, void *arg_c, (ulong) 4);
            if (arg_c == 1)
                  return 8007000E;
      } else {
            if (this_340 == 0) {
                  operator new((uint) 0xc, (_POOL_TYPE) 0, (ulong) 44334143);
            
            }
      }
}
      
void CVort3DWave::SetLRGains(void) {
      
      
}

int  CVort3dWave::Set3dParms(unsigned long offset, unsigned long arg4, void * arg8) {
      
      if (offset)
            return 80070057;
      if (arg4 == 0xf6) {
            CVort3dWave::Anzio3dToSuperCtrl((Anzio3d *) arg8, (A3DCTRL_SRC_SUPER *) this_370);
            CVort3dWave::Set3dParms((A3DCTRL_SRC_SUPER *) this_370);
            return 0;
      }
      if (arg4 == 0x40) {
            CVort3dWave::Set3dParms((A3DCTRL_SRC_SUPER *) arg8)
      }
}

int  CVort3dWave::Set3dParms(struct A3DCTRL_SRC_SUPER *) {
      int var14;
      struct var0 {
            int a;
            short b;
            char c;
      };

      CAsp4Core = this_318;
      CAsp4Core::GetProperty((COREPROPERTY) 4, (void *) &var14, (ulong) 4);
      CAsp4Core::GetProperty((COREPROPERTY) 1, (void *) &var0+0x10, (ulong) 0x10);
      if ((var0.b != this_354)||(var14 != this_350)) {
            this_354 = var0.b;
            this_350 = var14;
            CHrtfMgr = this_344;
            if (var14 == 1) {
                  if (var0.b)
                        CHrtfMgr::Initialize((ulong) 0xBB80, (ulong) 0x3a, (ulong) 0x102)
                  else
                        CHrtfMgr::Initialize((ulong) 0xBB80, (ulong) 2, (ulong) 0x101);
            } else
                  CHrtfMgr::Initialize((ulong) 0xBB80, (ulong) 0x38, (ulong) 0);
      }
      if (var14 == 1) {
            if (var0.b == 0)
                  CVort3dWave::RenderQuadPan((A3DCTRL_SRC_SUPER *) arg0);
            else
                  CVort3dWave::RenderSuperQuad((A3DCTRL_SRC_SUPER *) arg0);
            return 0;
      }
      eax = CAdbTopology::GetA3DSource(void);
      if (eax >= 0) 
            CVort3dWave::Render3d((A3DCTRL_SRC_SUPER *) arg0);
      else
            CVort3dWave::Render2d((A3DCTRL_SRC_SUPER *) arg0);
      return 0;
}

void CVort3dWave::Render2d(struct A3DCTRL_SRC_SUPER *) {
      
      CVort3dWave::Calc2d(A3DCTRL_EAR *,A3DCTRL_EAR   *,float,ulong *,_ASPVOLUME *);
      
      CVort3dWave::SetLRGains(void);
      CAdbTopology::SetFilter(ulong);
      
}
void CVort3dWave::Render3d(struct A3DCTRL_SRC_SUPER *) {
      
      CA3dSourceHw::SetAtmosTarget(short,short,short,short,short);
      CA3dSourceHw::SetAtmosCurrent(short,short,short,short,short);
      CVort3dWave::SetLRGains(void);
      CA3dSourceHw::SetHrtfTarget(short const *,short const *);
      CA3dSourceHw::SetHrtfCurrent(short const *,short const *)
      CA3dSourceHw::SetItdTarget(short,short);
      
      
}

void CVort3dWave::RenderQuadPan(struct A3DCTRL_SRC_SUPER *) {
      
      
}

void CAdbTopology::SetFilter(unsigned long a) {
      int eax;
      
      if (this_1E0 == 0)
            return;  // "CAdbTopology::SetFilter - m_pWtDma not available\n"
      if (a) {
            if (a & 0xFFFF0000)
                  eax = 0xcf;
            else {
                  a <<= 0x10;
                  eax = 0xc;
                  while (((a & 0x80000000) == 0)&&(eax > 0)) {
                        a <<= 1;
                        eax--;
                  }
                  if (eax) 
                        a << 1;
                  eax <<= 4;
                  a >>= 0x1c;
                  eax |= a;
            }
      } else
            eax = 0;
      this_1E4 = (this_1E4 & 0xFFFFFF) | (eax << 0x18);
      this_1E8 = this_1E4 | 1;
      AuWt::WriteReg(0x204 + (this_1DC << 4), this_1E8);
      AuWt::WriteReg(0x200 + (this_1DC << 4), this_1E4);
}

void AuWt::WriteReg(unsigned long addr, unsigned long data) {
      hwwrite(vortex->mmio, (this_04 << 0xf) + addr, data);
}

int  AuWt::ReadReg(unsigned long addr) {
      return hwread(vortex->mmio, (this_04 << 0xf) + addr);
}

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